Wolfy

= Attack Patterns =
 * Randomly teleports to random places at varying intervals.
 * Agressively chases Isaac when taking damage, dealing double damage and disappearing after touching it.

= Notes =
 * Wolfy is friendly and does not deal damage in its normal state.
 * Wolfy is not required to kill. It can be ignored.
 * This is not the case if Wolfy is in its aggressive state, which automatically close doors.

= Trivia =
 * This enemy, besides being friendly, is very dangerous in its aggressive state and should be avoided.